Star Wars movie poster by Tom Jung (1977) |
About a year after Star Wars, the game Space Invaders was released. This was the game that imprinted on my mind the awesomeness of gaming. I had seen video games before... Mostly variants of the game Pong which came out before I was even born... But what all those games had in common was that they were lame interpretations of sports like tennis or football. But Space Invaders had ALIENS that you had to shoot with LASERS in order to stop them from eating your face!!! (At least that was how it was in my imagination)
Space Invaders was so awesome for its time that it is generally considered to be the game that started off the golden age of arcade video games, which lasted from about 1978 - 1983. A lot of the games from this period were about space, aliens and lasers.
Another likely reason for this was that the hardware used to run the games at the beginning of this era, had only a monochrome palette to use for graphics, so you could either have a black background with white objects or the other way around. Large white areas are however somewhat headache-inducing on bright screens, so most developers went with the black background option, which lends itself nicely to a "spacey" kind of look.
Space Invaders © Taito 1978 |
By the time multi color graphics was introduced, the black-background-with-spacey-objects aesthetic was firmly entrenched in the game designer mindset of the time, and thus was the genre of shoot 'em ups or SHMUPS in space born.
Galaga © Namco 1981 |
The concept was fine-tuned for its sequel: Galaga from 1981. The rate of fire is increased and flow is much improved. It also introduces a level of tactics through an enemy type that can double the players width of fire at the cost of a life. It is in my opinion the finest of the earlier SHMUPS. It doesn't do much, but what is there is polished to perfection. It is a game well worth playing even today.
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